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Piel de leona aparejada modelo 3d

Licencia modelo 3D: Estándar    Licencia de actualización
Jul 22, 2021
CheckMate Pro Certificado
FORMATOS
NATIVO
Maya 2020  |  Arnold 5.0
OBJ 2020
FBX 2020
3D Modelo Presupuesto
89,862 Poligonos
90,562 Vértices
Polygonal Quads only Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
Riggeado
identificación de producto: 1761948
22 Productos
Desde {{año}}

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Lioness_Rigged_Fur
Highly detailed, model intended for Arnold render
Lioness fur created using Xgen fur, so model doesn't need any plug-ins.

Maya 2020 Arnold & xgen fur (default, Plugin not required)

Fur made in Maya x-gen
(maya2020 default - interactive groom)

Fur (thickness, length, noies, clump and density) can be adjusted
----------------------------------------------------------

Lioness Model object : Actual size object

Height from shoulder to paw : 1.2 M
Length from head to body : 2.0 M

Length tail: 1.0M
----------------------------------------------------------

Lioness_Rigged_FUR : include files

Lioness_Rigged_FUR_MAYA_MB_mb(maya2020)
Lioness_Rigged_FUR_MAYA_MA_ma(maya2020)
Lioness_Rigged_FUR_FBX_Sub0.FBX
Lioness_Rigged_FUR_FBX_Sub1.FBX
Lioness_Rigged_FUR_OBJ_Sub0.OBJ
Lioness_Rigged_FUR_OBJ_Sub1.OBJ

Lioness_Skin_texture (8192x8192) .PNG
Lioness_Skin_bump (8192x8192) .PNG
Lioness_Skin_Spec (8192x8192) .PNG
Lioness_Teech_texture(8192x8192) .PNG
Lioness_Tongue_texture(4096x4096) .PNG
Lioness_Tongue_normal(4096x4096) .PNG
Lioness_Eye_texture (4096x4096) .PNG
Lioness_Sharp_texture (2048x2048) .PNG
Lioness_HDRI_Light_hdr
------------------------------------------------------------

Rendering was done using HDRI maps.
For best results, you can use a different map
-------------------------------------------------------------

Rig description:

This model's rigging is using NURBS primative control and simple ikHandles to help achieve animations.

You can easily manipulate the control object to get the animation you want
---------------------------------------------------------------------

Main_Ctrl - controls whole model position and rotation

Hip_Ctrl - controls body position and rotation

Spine_Ctrl01~04 -controls body rotation
Shoulder_Ctrl - controls shoulder position and rotation
Spine_Ctrl05~07 - controls neck rotation

Head_Ctrl - controls head rotation and position

Jaw_Ctrl 01~02 - controls jaw opening and rotation

tongue_Ctrl 01~05 - controls tongue rotation

L_eye_Ctrl - control left eye rotation
R_eye_Ctrl - control right eye rotation

L_ear_Ctrl - control left ear rotation
R_ear_Ctrl - control right ear rotation

R_Knee_Ctrl- controls R_Knee position
L_Knee_Ctrl- controls L_Knee position

R_Ankle_Ctrl- controls R_Ankle position
L_Ankle_Ctrl- controls L_Ankle position

R_Paw_Ctrl- controls R_Paw position and rotation
L_Paw_Ctrl- controls L_Paw position and rotation

R_Finger_Ctrl- controls R_Finger position
L_Finger_Ctrl- controls L_Finger position

Tail_Ctrl 01~10 - controls tail rotation
---------------------------------------------------------------------

Thanks for reading

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