Tanque quemado K2 Pantera Negra

$59

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (20)
Conversiones de formato de archivo gratuitas disponibles
Native | Blender 3.3.4 | Cycles Render
USD 1.0 | Other
Maya 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
glTF
OBJ
Unreal
Unity
FBX
USDz
FBX
Collada
OBJ
Other Textures
glTF
Especificaciones
Fecha de publicación December 15, 2023
identificación de producto 2165468
Poligonos 41,851
Vértices 45,161
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV sin envolver superpuestos
PBR
Juego
StemCell Certified
Exclusivo de TurboSquid
member avatar
Gerhald3D
479 Productos | Contributor Desde 2016
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descripción

Hello, my dear Customer!
I am happy to present you Destroyed K2 Black Panther Korean Main Battle Tank GameReady 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!


------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles + Marmoset

--------------------------- TOPOLOGY --------------------------------
TOTAL:

- 78.126 tris
- 41.851 faces

- 45.161 verts
Only Quads and Tris topology used.

--------------------------- MATERIALS and TD --------------------------------
Model use 4 materials total:
- Hull: 555px/m (4K textures)
- Tower: 619px/m (4K textures)
- Wheels: 588px/m (4K textures)
- Equipment: 687px/m (4K textures)

------------------------ TEXTURES and UV -------------------------
- Model is completely UV unwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- AO.png (4096x4096px)


-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- LowPoly model, that is perfect for game-development
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters

-------------------------------- NOTES ----------------------------------
The 'other' formats on product page are .MTL, .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!
Gerhald3D.

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  • $10,000 en Protección Legal (Indemnización)
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  • Renuncia a medidas cautelares
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  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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