Dreizack mittelalterliche Waffe

$29

Standardlizenz | Upgrade-Lizenz
Formate (24)
Kostenlose Dateiformatkonvertierungen verfügbar
Native | Blender 3.6 | Cycles Render 3.6
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Blender 2.93 | Cycles Render 2.93
Blender 3.4 | Blender Render 3.4
Unity 6 | Other 6
FBX
glTF
Collada
OBJ
USD
Andere Dateien
All Textures Files of Trident Silver.rar All 2K Textures of the Trident Silver.zip All 1K Textures of the Trident Silver.zip
Spezifikationen
Veröffentlichungsdatum December 21, 2021
Produkt ID 1830409
Polygone 994
Scheitelpunkte 1,059
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Nicht überlappende, nicht umwickelte UVs
PBR
Spiel
StemCell zertifiziert
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Beschreibung

Photorealistic 3D model of Trident Silver Weapon, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Maya, Blender, OBJ, FBX, DAE.

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high-quality render results.
- Low Poly and optimized for using for games, films, commercials etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows


Texture Maps and Resolutions
PBR - Metallic and Specular Maps

- Basecolor (4096*4096) , (2048*2048) & (1080*1080)
- Diffuse (4096*4096) , (2048*2048) & (1080*1080)
- AO (4096*4096) , (2048*2048) & (1080*1080)
- Roughness (4096*4096) , (2048*2048) & (1080*1080)
- Glossiness (4096*4096) , (2048*2048) & (1080*1080)
- Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)
- Specular (4096*4096) , (2048*2048) & (1080*1080)
- NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)
- NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)
- MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) , (2048*2048) & (1080*1080)
- MaskMap (4096*4096) , (2048*2048) & (1080*1080)
- Specular(4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)

Texture Maps for V-Ray Metallic Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)

UE4 Packed
- Basecolor (4096*4096) & (2048*2048) , (1080*1080)
- Normal (4096*4096) & (2048*2048) , (1080*1080)
- OcclusionRoughnessMetallic (4096*4096) , (2048*2048) & (1080*1080)

Originally created with Blender 3.1, No 3rd party plugins are required.

PolyCount Without Subdivision
Vertices - 1059
Faces - 994
Tris - 1912

The units used in this project is,
Unit System : Metric
Length : Meters
Rotation : Degrees

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Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
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  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
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