Toyota TR LH2 Wasserstoff 2026 WEC H2 Hypercar

$99

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Formate (4)
Kostenlose Dateiformatkonvertierungen verfügbar
Native | Blender 4.4 | Cycles Render
3D Studio
FBX
OBJ
Andere Dateien
Toyota_TR_LH2_Textures_8k.zip
Spezifikationen
Veröffentlichungsdatum July 08, 2026
Produkt ID 2590352
Polygone 60,638
Scheitelpunkte 63,441
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Nicht überlappende, nicht umwickelte UVs
PBR
Exklusiv bei TurboSquid
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OpticalDreamSoft
811 Produkte | Contributor Seit 2008
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Beschreibung

Low-poly subdivision-ready 3D model of Toyota TR LH2 2026 Hydrogen Hypercar Race Car for the WEC H2 season 2026 with PBR materials (Specular and Metallic workflows). Perfect for livery design, computer/mobile games, broadcast, advertising, visualizations, etc. Additional files contain textures in 8k resolution for Body and Bottom.

Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 7 Materials with textures set - separate for Body, Bottom, Helmet_Body, Helmet_Glass, Driver, and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Helmet_Body - 4,096 X 4,096 PNG; Helmet_Glass - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Glass - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 51 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in Blender 4.4 and rendered with Cycles Renderer.

- Polygons count: 60,638 (no n-gons)
Subdivision 1 polygons count: 484,754
Subdivision 2 polygons count: 1,939,016
- Vertices count: 63,441
- Unit Scale: Metric / Centimeters

Materials:
PBR material with metallic and specular workflow.

Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- Blender, - FBX, - OBJ, - 3DS.

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
  • Unbegrenzter Rechtsschutz (Entschädigung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
Lesen Sie mehr über erweiterte Lizenzstufen oder kontaktieren Sie uns unter enterprise@turbosquid.com. Sind Sie bereits Shutterstock Enterprise-Kunde? Kontaktieren Sie Ihren Shutterstock-Vertriebsmitarbeiter, um die 3D-Erweiterung zu besprechen.

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