Old Abandoned House07 PBR Unity UE Arnold V-Ray-Texturen enthalten

$34

Standardlizenz | Upgrade-Lizenz
Formate (16)
Kostenlose Dateiformatkonvertierungen verfügbar
Native | Blender 3.6 | Cycles Render 3.6
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Blender 3.0 | Cycles Render 3.0
Blender 3.4 | Blender Render 3.4
FBX
glTF
OpenUSD
FBX
Collada
OBJ
Andere Dateien
All 4K Textures of the Old Abandoned House07.zip All 2K Textures of the Old Abandoned House07.zip
Spezifikationen
Veröffentlichungsdatum May 16, 2022
Produkt ID 1898222
Polygone 4,902
Scheitelpunkte 5,813
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Nicht überlappende, nicht umwickelte UVs
PBR
Spiel
StemCell zertifiziert
member avatar
Eight Vertex
439 Produkte | Contributor Seit 2021
Habe Fragen? Chatte jetzt mit uns.

Beschreibung

Photorealistic 3D model of Old Abandoned House07 GameReady, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Blender, OBJ, FBX, DAE.

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096) & (2048*2048)
- Diffuse (4096*4096) & (2048*2048)
- AO (4096*4096)
- Roughness (4096*4096) & (2048*2048)
- Glossiness (4096*4096) & (2048*2048)
- Metallic (4096*4096) & (2048*2048)
-Height (4096*4096) & (2048*2048)
- Specular (4096*4096) & (2048*2048)
- NormalDirectX (4096*4096) & (2048*2048)
- NormalOpenGl (4096*4096) & (2048*2048)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) & (2048*2048)
- MetallicSmoothness (4096*4096) & (2048*2048)
- SpecularSmoothness (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) & (2048*2048)
- MaskMap (4096*4096) & (2048*2048)
- Specular(4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)

Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)

UE4 Packed
- Basecolor (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
- OcclusionRoughnessMetallic (4096*4096) & (2048*2048)

Originally created with Blender 2.9. No 3rd party plugins are required.

PolyCount Without Subdivision
Vertices - 5813
Faces - 4902
Tris - 9708

The units used in this project are,
Unit System: Metric
Length: Meters
Rotation: Degrees

We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
  • Unbegrenzter Rechtsschutz (Entschädigung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
Lesen Sie mehr über erweiterte Lizenzstufen oder kontaktieren Sie uns unter enterprise@turbosquid.com. Sind Sie bereits Shutterstock Enterprise-Kunde? Kontaktieren Sie Ihren Shutterstock-Vertriebsmitarbeiter, um die 3D-Erweiterung zu besprechen.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Laden...