Original Modelora Mitre Saw Stand with Bored Mount Bars and Axle-Supported Rollers. Editable named components with applied bevels, an assembly hierarchy and original shared surface maps. Original fixed-open mitre-saw support stand with twin main rails and crossmembers, four splayed legs with pivot ears, continuous pins, retaining caps and fixed open stops, two leg braces, four seated floor pads and an attached carrying grip. Two fixed extension arms enter four-wall receivers with separate clamp stems and knobs. Two height posts support fork bridges, bored bearing ears, bearing rings, continuous axles, hollow rollers and end spacers/retainers. Two tool-mount bars have four genuine empty mounting holes, four seated pads and attached capture plates/clamp grips. Static uninstalled workshop prop; saw, workpiece, installed tool fasteners, folding/sliding/rotation rig, animation, manufacturer compatibility and certified load or stability rating are not included.
Measured overall dimensions including projecting fittings: 2.400 x 0.680 x 0.984 metres (X x Y x Z in Blender).
Native scene: 146 separate mesh objects, 32128 vertices, 32220 polygons and 63744 triangles; 5 materials. Applied bevels, named components and assembly hierarchy.
Includes Blender 5.2 native source, FBX, OBJ with MTL, and self-contained GLB. Original PNG base-colour, roughness and normal maps (metal 1024 px, wood 2048 px where applicable). Metric real-world scale: 1 unit = 1 metre. Shared/tiled UVs; no unique lightmap atlas. Source textures are packed; FBX and GLB textures are embedded. Keep the supplied relative folders together for OBJ. In Blender, set OBJ roughness/normal images to Non-Color and use the documented Normal Map strength, or run the optional included setup helper after importing. BLEND and GLB preserve these roles directly.
All four formats were independently reopened and checked in Blender 5.2.1 LTS, including scale, part retention, geometry, UVs and texture dependencies. All gallery images are actual renders of the included asset. No animation, rig, LODs, collisions or render-studio objects. This is a visualization asset, not a fabrication specification. Modelora original generic design.
Presentation includes seven studio views, an actual UV overview and twelve rotation angles. The 360-degree images show this fixed pose from twelve angles. Original Modelora geometry and surface textures; no external 3D mesh or manufacturer CAD file was imported.