KiteSurf-Strand

$250

Standardlizenz | Upgrade-Lizenz
Formate (11)
Native | 3ds Max 2020 | V-Ray Next_upda3
3ds Max 2020 | Default Scanline 2020
3ds Max 2020 | V-Ray Next_upda3
3ds Max 2017 | V-Ray Next_upda3
3ds Max 2020 | V-Ray 2020
FBX
Other Textures
Spezifikationen
Veröffentlichungsdatum July 09, 2021
Produkt ID 1757956
Polygone 99,999
Scheitelpunkte 99,999
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Gemischte, nicht verpackte UVs
Manipulierten
Animiert
Exklusiv bei TurboSquid
member avatar
Ricmage
44 Produkte | Contributor Seit 2009
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Beschreibung

Animated Beach with Kitesurfers,

easy do ajust several aspects

nice to see from afar or medium distance.

Download See the Animation in Previews >>

- Infinitely Animated(sea,ocean) procedural Beach,

made with a several also animated procedural maps in "Lofts", with mesh and render displaces

- A Kitesurf, with a simple but functional RIG,

this rig also are linked to helpers in a closed spline path stand this way also infinitely looped Animated , yet with possibilities of adjustments and secondary animations by your original Rig

- More simple but yet animated and with particle trails LUMION Kitesurfers version, in "textures & other files" to unrar in Documents\Lumion10\Library

- 600m of Beach Shape curve easily adjustable

Editing just One instanced Spline path

- You can Easily adjust kitesufers paths just editing your splines sub-objects

or moving rotating your spline paths

- Kitesurf "Skin" by volume, easy to change your mesh and keep the skin working

- 5 different procedural kite textures

- Infinitely Animated noise displaces to wind effects on kites

- A Caustics Substance Procedural map to the Animated Fake Caustics projected by light in botton of the sea

- 1 simple but nice spherical gradient ramp to the sky

Notes:

- You can move the entire scene just moving or rotating the "Ctrl_BeachMain" helper;

- Dont need to works, but tyflow totalfree plugin was used to make foams with opacity planes particles to splashs and trails,

withOut him the scene, models, rig, animations, kite, waves, materials, all... Works Well and also have Nice results,

but the tyflow particles used improve particle foam splashs and trails Effects to peaks of the waves and to the kitesufers.

This plugin is free fully commercial or not purposes, easy to found download in your website,

and I also put available here to download ,

to install just copy your correct version to your 3dmax \plugins folder

- Case you change the beach shape curve you have to re-calculate the cache of wave foam TyFlow particles, to these follow the new beach shape curve

- TyFlow particles Foam Splashes of Waves

dont follow the “Ctrl_BeachMain”

nor the BeachLine ,

to this , case you move rotate the “Ctrl_BeachMain”

or edit changing the "BeachLine" Spline,

you have to move tycache,

or delete the old tycache files,

turnOn tyflow_FoamWaves

and recalculate TyFlow particles Foam Splashes of Waves

also caching to your new location or shape,

than turn off tyflow_FoamWaves and

uses the tycache of tyflow_FoamWaves to Render

or hide the tycache of TyFlow particles Foam Splashes of Waves

rendering without him, have nice results too

- Case you change the number of kitesurfers and want tyflow foam effects to kitesurfer follows these news also, you must duplicate together the "TySourceSplashs" objects Small meshs thats are linked and in front each kite board, add in birth tyflow nodes

and ajust the particle amount in Tyflow system nodes to keep the the similar effect

- The KiteSurfer_Riged FBX was just exported, not tested in other program,

Whatever have him Riged Ok working in 3dmax

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
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  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
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