DJI Phantom 2 Quadcopter mit Prop Guard und GoPro HERO3

$113

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Formate (6)
Kostenlose Dateiformatkonvertierungen verfügbar
Native | Maya 2009 | Maya Software
3ds Max 2010 | Default Scanline
Maya 2014 | V-Ray 2.40
Collada
FBX
OBJ
Andere Dateien
GoPro__Hero3_Camera_psd.rar DJI_Zenmuse_H4-3D_psd.rar DJI__Phantom_2_Quadcopter_psd.rar
Spezifikationen
Veröffentlichungsdatum June 11, 2015
Produkt ID 935405
Polygone 28,961
Scheitelpunkte 29,164
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Überlappende, nicht umwickelte UVs
Animiert
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3DOverstock
457 Produkte | Contributor Seit 2013
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Beschreibung


• Let me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Propeller Guard, Zenmuse H4-3D gimbal for GoPro Hero3-4 and GoPro HERO3 action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter, camera and gimbal that is why all details of design are recreated most authentically.

• Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for glass lens on camera, one for quadcopter, one for gimbal and one for camera.

• The well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.

• To increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.

• The total of the main textures is 14. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.

• You can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. Also you can use quadcopter without propeller guard, just hide the propeller guard mesh. All rotating parts are animated for a demo in the scene.

• The model was created in the Maya 2009 3D program.

• The model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.

• Also, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.

• To use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, max (2010 version).

Note: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.

See also our model the "DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4".

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