Streetwear Parametric Outfit

Kostenlos

Formate (6)
Native | Unreal 5.7 | Other
Other Textures
FBX
OBJ
Spezifikationen
Veröffentlichungsdatum January 29, 2026
Produkt ID 2520200
Polygone 44,257
Scheitelpunkte 28,908
Nur polygonale Quads
Texturen
Materialien
UV-kartiert
Nicht überlappende, nicht umwickelte UVs
Manipulierten
PBR
Spiel
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Paradoox
302 Produkte | Contributor Seit 2021
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Beschreibung

***Realistic 3D Model of Streetwear Parametric Outfit 12 Created by Paradoox ***

This product is perfect for use in any project. This model is excellent for video games, animations, photorealistic visualizations, promotional shots, video productions, and real-time visualizations or game engines. It can be used wherever you might need it.

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This Product Includes:

  • MetaHuman Parametric outfit asset
  • Uproject Files (Playable Character MannyQuinn & Light Studio)
  • Skeleton Meshes in +10 different formats
  • Textures
  • Renders

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Features:

  • Parametric garment, fits onto any body shape in MetaHumanCreator
  • Playable Character with MannyQuinn (uproject file)
  • Includes wardrobe item and MetaHuman
  • compatible materials, editable in the MetaHuman Creator plugin
  • Real-Time Optimized
  • High-quality textures
  • Include Light Studio (uproject file)
  • Ready for use as Chaos Cloth

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Please follow the instructions to import the MetaHuman Outfit with the correct textures successfully

  1. Download the .mhpkg from this FAB listing
  2. Create a folder called "Outfits" in your content folder. (All>Content>Outfits, or /All/Game/Outfits)
  3. Create a folder in "Outfits" called "Street_Wear_12"
  4. Drag OA_Street_Wear_12.mhpkg into your new "Street_Wear_12" folder. It should unpack here.
  5. Drag WI_Street_Wear_12 into the Outfit Clothing section in MHC and double-click to apply it.
  6. Make sure you enable all your MetaHuman Plugins in the Plugin Manager.

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Enable Plugins in uproject File. If not enabled, Make Sure to enable it in the Plugin Manager

  • ModelingToolsEditorMode
  • CheasClothAsset
  • CheasCloseAssetEditor

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Technical Details

Mesh:

  • Number of Unique Meshes: 3
  • Vertex Count: 28908
  • Collision: No
  • LODs: Yes
  • Number of LODs: 4

Rig & Animation:

  • Rigged: Yes
  • Rigged to Epic or MetaHumans Skeleton: Yes, Epic and MetaHuman Skeleton
  • If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
  • Number of Characters: 2 (Manny&Quinn)
  • Vertex Counts of Characters: 48705(Manny) & 45993 (Quinn)
  • Animated: No
  • Number of Animations: 0
  • Animation Types (Root Motion/In-place): No Animation

Materials & Textures:

  • Number of Materials: 1
  • Number of Material Instances: 3
  • Number of Textures: 13
  • Texture Resolutions: 2K

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

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MetaHuman Outfit is a parametric outfit asset created for Metahuman characters. It is capable of resizing with your character in Metahuman Creator in Unreal Engine .

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Please leave us a rate & review if you like the product.

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
  • Unbegrenzter Rechtsschutz (Entschädigung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
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