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International 7600 Bucket Truck – LKW mit Ausleger 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
3ds Max 2020  |  Corona 9
3ds Max 2020  |  Corona 9
Blender 3.62  |  EEVEE Renderer
Unreal 5.3.2  |  Other
FBX
OBJ
Textures for Blend and Cinama4d
Textures for Corona render
RGB Textures for Unreal
3D Modell Spezifikationen
154,647 Polygone
160,749 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
Mixed Unverpackte UVs
Produkt ID: 2481432
150 Produkte
Seit 2017

International 7600 Bucket Truck - Boom TruckOriginally created with 3ds Max 2023

  • 3D model created maximally close to a real truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.
  • This model is suitable for GTAV and American Truck Simulator and other games.
  • Unit scale. cm/cm .
  • Scale 1 to 1.

Texture resolution.

  1. Body 4096X4096.
  2. Dashboard 4096X4096.
  3. Frame 4096X4096.
  4. Glass 4096X4096.
  5. Interior 4096X4096.
  6. Lights 4096X4096.
  7. Opacity 4096X4096.
  8. Seat 4096X4096.
  9. Wheels 4096X4096.
  10. Lables 4096X4096.
  11. BT55M2_BodyBox 4096X4096.
  12. BT55M2_DecalOpacityBox 4096X4096.
  13. BT55M2_LightsBox 4096X4096.
  14. BT55M2_Parts 4096X4096.
  15. BT55M2_PartsBox

Maps.
3ds max. (Corona) Diffuse. Glossiness. Height. Metallic. Normal. opacity AO.
Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).

  • They are located in the textures folder and have a color name.
  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
  • I also exported textures from Substance painter for Unreal Engine.
  • All doors open. PBR textures so you can easily tweak them for any render or engine.

Files and archives.

  1. WORKSTAR_Boom_Truck_2020_Corona_Max.
  2. WORKSTAR_Boom_Truck_Blender.
  3. WORKSTAR_Boom_Truck_Cinema4d.
  4. WORKSTAR_Boom_Truck_Corona_Textures.
  5. WORKSTAR_Boom_Truck_Default_Textures.
  6. WORKSTAR_Boom_Truck_FBX.
  7. WORKSTAR_Boom_Truck_obj.
  8. WORKSTAR_Boom_Truck_Unreal_Textures.
  9. WORKSTAR_Boom_Truck_Unreal_Project (Unreal Project).
  • Quads and tris. No NGONS.
  • Tris 282 256. PS.
  • This is digital 3d model.
  • This is not toy.

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