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Drache manipuliert 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
Maya 2020  |  Arnold 6
Maya 2020  |  Arnold 6
Maya 2020  |  Arnold
OBJ
Other
FBX
HR_3_model.mtl
DragonA_MOD.mtl
HR_model.mtl
DragonA_2_MOD.mtl
textures.z04
textures.z03
textures.z05
textures.zip
textures.z01
textures.z02
Vorschau
3D Modell Spezifikationen
66,000 Polygone
69,000 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Manipulierten
Animiert
Produkt ID: 1870081
59 Produkte
Seit 2015

3D Dragon Ready for your Film!

Created for production , easy to make changes and integrate it in your pipeline.

This Asset was build with:

MODEL - Maya 2020 SCULPT - Zbrush 2021.5.1 RIG - Maya 2020 TEXTURES - Substance Painter 6.2.1 RENDER - Arnold 6.2.1.0

Download files:

MODEL

  • Native Maya scene (ma)
  • Rest pose (obj, fbx, stl, abc)

SCULPT

  • Zbrush 2021.5.1 Project file included

RIGGING

  • Main Rig (ma)

TEXTURES

  • Substance Painter 6.2.1 project included
  • Displacement , 8K , EXR , RAW
  • BaseColor, 4K , TIF , SRGB
  • Roughness, 4K , TIF , RAW
  • Metalness, 4K , TIF , RAW
  • Coat Weight, 4K , TIF , SRGB
  • SSS Weight, 4K , TIF , SRGB
  • Bump, 4K , TIF , RAW
  • Normal, 4K , TIF , RAW
  • Body Masks, 1K , TIF , SGRB

More infos:

WORLD SCALE

  • Maya 1:1

UV's

  • No overlapping
  • Main body uses UDIM workflow to get more resolution ( 33 tiles )

SCENES

  • Clean names and very organized
  • No default name like 'polycube1'
  • Production Suffixes, easy to connect material and understand what to render

RIGGING

  • Main Rig, the final rig with everything connected and the one to use to export the animation , this is optimized.
  • Full scalable
  • Legs IK/FK
  • Wings IK/FK
  • Neck IK/FK
  • Spine IK/FK
  • Tail IK/FK

ANIMATION

  • 2 Fly animation included , both exported in (.ma) and (.abc)

LOOKDEV

  • Build in Arnold 6

Please Download all the texturezip files and unzip at the same time

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