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Steam Locomotive DRG Class24

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014/2015 Other Viewport
Maya 2014 Other Viewport
FBX FBX 2012
Other PBR
Other .TGA

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3D Model Specifications
Product ID:997030
Geometry:Polygonal Tris only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2013
Currently sells 2 products
Product Rating
Real time model of an old german steam locomotive based on the DRG class 24.
This model is GAME READY for Unity 5 and Unreal 4 !
Fully compatible with precomputed rendering like 'Mental ray ' etc.

The pictures shown are rendered in real time into Toolbag2
Lots of textures are provided; there is certainly what you need !
Rigging available ONLY into Maya package.

The locomotive is modelised in real scale
The rods mechanism is functional in each version exept .obj.
No interior modelised

All parts are normal mapped to get sharp result and great dynamic lighting !

- 3 sets of 2048 textures for the entire locomotive with weathering
-1 set of 1024 texture for the coal

Two different packs of textures are available :
- old standard pipeline (diffuse-normal-specular)
- PBR pipeline ( albedo - normal - specular- roughness/gloss - metalness )

All textures files are .TGA

Uv's without overlaping.
All parts are uv mapped
No stretching in this uv layout !

.ZIP Content :
MAYA package for maya 2014 or earlier
- Workspace.mel
- Maya scene with:
      - the mesh
      - RIGGING of the mechanism
      - skeletton
      - rods animation
      - materials already setup for real time display in the viewport (See screenshot attached).
- texture pack for standard pipeline (diff - normal - spec)

MAX package for 2014 or earlier
- 3dsMax scene with:
      - the mesh
      - skeletton
      - rods animation.
      - materials already setup for real time display in the viewport (See screenshot attached)
- texture pack for standard pipeline (diff - normal - spec)

FBX package :
The fbx file is ready for importing into game engine (tested into Unity 5 and Unreal 4)
The FBX file contains:
      - the mesh
      - textures
      - the skeletton
      - rods animation
So you can import all both with one click!

OBJ package :
-simply the mesh

TEXTURES standart:
- textures for old pipeline : diffuse map - normal map - specular map

All maps for physically based rendering (Metalness or specular pipeline available)
Albedo map - normal map - metalness map - roughness map - specular map
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