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Steam Locomotive DRG Class24

3D Model License: Standard    Upgrade License
FORMATS
3ds Max 2014/2015  |  Other Viewport
Maya 2014  |  Other Viewport
FBX FBX 2012
OBJ
PBR_Textures_Locomotive_DRG_Class_24.rar
Standard_Textures_Locomotive_DRG_Class_24.rar
3D Model Specifications
73,111 Polygons
57,716 Vertices
Polygonal Tris only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Animated
Product ID: 997030
6 Products
Since 2013

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Real time model of an old german steam locomotive based on the DRG class 24.
This model is GAME READY for Unity 5 and Unreal 4 !
Fully compatible with precomputed rendering like 'Mental ray ' etc.

The pictures shown are rendered in real time into Toolbag2
Lots of textures are provided; there is certainly what you need !
Rigging available ONLY into Maya package.
THE DIORAMA (rail + ground + grass + flowers) IS NOT INCLUDED



MODEL:
-----------
The locomotive is modelised in real scale
The rods mechanism is functional in each version exept .obj.
No interior modelised


TEXTURES:
-----------------
All parts are normal mapped to get sharp result and great dynamic lighting !

Configuration:
- 3 sets of 2048 textures for the entire locomotive with weathering
-1 set of 1024 texture for the coal

Two different packs of textures are available :
- old standard pipeline (diffuse-normal-specular)
- PBR pipeline ( albedo - normal - specular- roughness/gloss - metalness )

All textures files are .TGA


UVS:
------
Uv's without overlaping.
All parts are uv mapped
No stretching in this uv layout !


.ZIP Content :
-----------------
MAYA package for maya 2014 or earlier
- Workspace.mel
- Maya scene with:
      - the mesh
      - RIGGING of the mechanism
      - skeletton
      - rods animation
      - materials already setup for real time display in the viewport (See screenshot attached).
- texture pack for standard pipeline (diff - normal - spec)

MAX package for 2014 or earlier
- 3dsMax scene with:
      - the mesh
      - skeletton
      - rods animation.
      - materials already setup for real time display in the viewport (See screenshot attached)
- texture pack for standard pipeline (diff - normal - spec)

FBX package :
The fbx file is ready for importing into game engine (tested into Unity 5 and Unreal 4)
The FBX file contains:
      - the mesh
      - textures
      - the skeletton
      - rods animation
So you can import all both with one click!

OBJ package :
-simply the mesh

TEXTURES standart:
- textures for old pipeline : diffuse map - normal map - specular map

PBR TEXTURES
All maps for physically based rendering (Metalness or specular pipeline available)
Albedo map - normal map - metalness map - roughness map - specular map
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