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3D Colt 1911

3D Model License: Standard    Upgrade License
StemCell Certified
FORMATS
NATIVE
Blender 4.2  |  Cycles Render 4.2
Maya 2016  |  mental ray 3.14.5.1
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
STL 2016
DXF 2016
FBX 2016
FBX 7.5
glTF 2.0
All required textures in a flat file structure.
3D Model Specifications
4,601 Polygons
4,633 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 2198042
20 Products
Since 2008
17

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This WWII-era Colt 1911 is rigged and ready to go, I used this myself when experimenting in Unreal Engine 4 and 5. Textures are 4096x4096. If using Maya or FBX, includes bones for magazine as well as the rounds inside, in order to animate reloads, as well as bones for trigger, slide, slide catch, safety, hammer, rear grip, and a removal/hide-able silencer. There are also bones positioned/oriented appropriately so you can spawn muzzle flash and eject casings. Main geo is skinned to a bone near the top if the hierarchy, with a root bone at the top skinned to nothing so it can be plugged into a character socket.   

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