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Volcano Mountain 11 Landscape

Dec 14, 2016
CheckMate Pro Certified
3ds Max 2009  |  V-Ray 2,4
3ds Max 2009  |  Default Scanline
Other Files
3D Model Specifications
62,902 Polygons
63,420 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1094976
434 Products
Since 2004

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This is complete scene of volcaono mountain with atmospheric, light and PBR textures. Prepared for hi-res renders and games.
Complete package - ready to use scene plus additional files for further work.

Dimension of mountain model - 1,5km x 1,5km.
Model of mountain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision
visibly add details.
Polycount of mountain after collapse modifiers:

- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 62.902 polygons,

Two versions included:

- 3ds max - standard version with standard materials, no light, skydome, atmosphere, default renderer,
- V-Ray version with V-Ray materials, skydome, atmosphere, light and render setups (ready to render like images above),

Preview renders are raw renders from V-Ray file, no post production.

Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and
high poly with polycount as noted above. Skydome object included.

Model checked also with Unreal Engine. For real time engines you can import FBX model or build
landscape inside engine editor from included displacement map.
If you want to rebuild textures there are .psd file and additional maps.

There are 8 PBR textures:

- displace (for model, not material) - 4096 x 4096px,
- normal map - 4096 x 4096 px,
- bump map - 8192 x 8192 px, additional bump map,
- color - 8192 x 8192 px,
- specular for rock - 8192 x 8192 px,
- specular for lava - 8192 x 8192 px,
- skydome - 5500x 3666 px,
- skydome clouds - 3000x3000 px,



Model made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,



Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.

Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.

Check rest products from this artist - extensive collection of terrain models and full landscape scenes.

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