Ultra Light Combat Vehicle Rigged for Maya is a 3d model of lightweight all-terrain vehicle for military use.
The Ultra Light Combat Vehicle is an advanced off-road vehicle developed for military missions.The vehicle has a trophy truck-inspired suspension, which makes vehicle extremely agile over extremely rough terrain while traveling at high speeds and with a full payload. The Ground Mobility Vehicle (GMV) or ULCV provides enhanced tactical mobility for an Infantry Brigade Combat Team (IBCT) nine-Soldier infantry squad with their associated equipment to move quickly around the battlefield, to include medium distance insertion or repositioning operations.
For military army transport, army transporting equipment, ultra-light tactical vehicles, army transport vehicles, GMV transport, off-road army vehicles, and promotional, educational, advertising, documentary, or marketing projects.
Ultra Light Combat Vehicle Rigged for Maya 3d model is ready to be animated. You can easily position it the way you need or animate it the way your project requires in Maya 2016.
Check the renders to get an idea of how animation works.
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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File Formats:
- Maya 2016 standard materials scene
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Textures Formats:
- 21 png (4096X4096)
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3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.
We produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.
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