3D model of a travel / directional roadsign with the pointers in form of a human hands. Quad-based topology of the meshes can be used with subdivision surface modifier to increase level of details of the model.
Modeled and rendered via Blender 2.78 / Cycles. Native BLEND file contains lighting and render setups in Cycles mode, and also node shaders / materials (only in BLEND file!) as shown at #1 and #3 turntable images.
OBJ and FBX formats are exported from Blender and submitted as a meshes/objects as shown on #2,4 and #5 turntables.