The prehistoric idol

Free

Formats (1)
FBX
Specifications
Publish Date May 08, 2025
Product ID 2403968
Polygons 7,111
Vertices 3,587
Polygonal Quads/Tris Geometry
Textures
UV Mapped
Non-overlapping Unwrapped UVs
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Mihail Pirogov
18 Products | Contributor Since 2025
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Description

a prehistoric idol. The main modeling process is performed in Zbrush. Blocking in Blender. Retopology in Blender. Texturing in Substance 3d painter. Baking cards in Marmoset. I got 3.573 polygons at the exit. I could have done less, but I decided that this was an excellent ratio of quality and optimization.

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