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Squid Creature model

Royalty Free License
- All Extended Uses
Included Formats
Apr 5, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2018 V-Ray 3.6
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Unreal 4.10
Unity 5.4

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3D Model Specifications
Product ID:1271008
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since March 2002
Currently sells 97 products
Product Rating
2 Ratings Submitted

Model of a fantasy Squid Creature with 10 tentacles and a body shell. May be usable as a Kaiju Baby or an animal that could possibly have lived in a prehistoric timeframe.
Converted to Maya so that the model renders using both mental ray and VRay (3.x)
Converted to CINEMA4D so that the model renders using the built-in Physical Renderer.

|| USAGE ||
       This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
       This model also has a real-time version suitable for games, see the real-time header below for more information.
       This model uses a scale of 1 unit = 1 centimeter

       Model is built to real-world scale
       Scene objects are organized by layers / groups / selection sets
       Lights and cameras are only included in the Native file (3ds max 2018).
       3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       CINEMA 4D: No third-party renderer is needed in order to use this product.

|| SPECS ||
       This model contains 4 separate objects and a backplane
       This model contains 37,981 polygons with TurboSmooth OFF
                Body: 2,865 (Quads), 11,460 at a subdivision level of 1.
                Head and Tentacles: 33,704 (Quads), 134,816 at a subdivision level of 1.
                Eyes: 432 (Quads), 1,728 at a subdivision level of 1.
                Teeth: 896 (Quads), 3,584 at a subdivision level of 1.
                Background: 84 (Quads), 336 at a subdivision level of 1.
       This model contains 151,971 polygons with TurboSmooth ON (set to 1 iterations.)
       This model contains V-Ray materials
       This model contains only quads (no tris or nGons)

       The model contains 32 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
       Squid Creature Body and Head Textures - PNG format at 4096 x 4096 pixel resolution
       Eyes Textures - PNG format at 128x128 pixel resolution
       Teeth Textures - PNG format at 1024x1024 pixel resolution
Included Map Types:
       * Ambient Occlusion
       * BaseColor
       * Diffuse
       * Glossiness
       * Metallic
       * Normal
       * Roughness
       * Specular
       * Emissive
All textures are created from original photographs or drawings.

       Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6
       A Marmoset Toolbag and photoshopped rendering are also provided to show of how the model looks in different lighting solutions and with deep sea enviromemt.
       Product is ready to render out-of-the-box.
The Unity and Unreal versions of the Squid Creature have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects.
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