A high-poly space station of my own design. It can be used as a shipyard, orbital drydock, or whatever you need it to be. The only part that indicates 'scale' is the windows... but since windows come in various sizes, you could get away with scaling the model up or down quite a bit as needed.
Some parts of the station are unwrapped and textured, and others are not - the areas that have windows, grid patterns, or UV hull panels use overlapping UVs and image textures. The rest of the model just uses basic materials.
The station was originally created in Blender, but since there is no rigging or use of Blender-specific features, it should be fairly easy to export to different formats (if desired).
NOTE: If you purchase the Blender version of the model, the image textures are 'packed' into the original file. Since they were fairly small, I've also included them separately in a folder. Other versions of the model come with both the 3D file and the folder of texture images.
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