Golden Hind 1577

$49

Standard License | Upgrade License
Formats (6)
Free file format Conversions available
Native | Maya 2017 | Maya Software
Maya 2014 | Maya Software
3ds Max 2016 | V-Ray 3.20.03
3ds Max 2013 | V-Ray 3.20.03
FBX
OBJ
Other Files
Golden_Hind_Textures.rar
Specifications
Publish Date August 14, 2018
Product ID 1317486
Polygons 96,105
Vertices 111,559
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
TurboSquid Exclusive
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Mana_3d
102 Products | Contributor Since 2013
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Description

Ship Golden Hind 1577

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Modeling in Maya 2017
Texturing in Substance Painter
Texturing checked in Marmoset.
Rendering in Marmoset.
Rendering on preview- 3d max, V-Ray

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This is a low-poly or medium-poly model of Ship Golden Hind.

This model is very easy to optimize.
You need to remove unnecessary ship details and unreadable parts.
You can optimize the ropes, because it has the most polygons.
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This ship has 3 materials.
1. The basis of the ship
2. Deck and small details
3. Ropes, sails, small details and a boat.

Each material has 4 map:
- BasseColor
- Metallic
- Normal Map
- Rogness
- (one map- Emissive)

Format:
4096 x 4096 all map (TGA)

Also in the "texture" archive you can find the "Ambient Occlusion", "Opacity."

all details have a mapping.

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Additional scripts and plugins weren't used.
The model is clean, the scene is checked by Cleannup.
Otliner is configured, the model is in the folder. The model is in layers (for convenience).

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the model was made according to the drawings
dimensions in the viewport:
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I hope you like this model ;)

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