SEAL Delivery Submarine Game Ready

$99

Standard License | Upgrade License
Editorial Uses Only
Formats (26)
Free file format Conversions available
Native | 3ds Max 2020 | V-Ray 4.3
Cinema 4D R23 | Arnold
Cinema 4D R23 | V-Ray 5.2
3ds Max 2020 | Arnold
3ds Max 2020 | Corona 7
3ds Max 2020 | V-Ray 4.3
Maya 2018 | Arnold
Maya 2018 | V-Ray 4.3
Blender 3.4.1 | Cycles Render 1.0
Maya 2022 | Arnold 5.1.3.3
Maya 2022 | V-Ray 5
Cinema 4D 23008 | Arnold 4.3.1
3ds Max 2022 | V-Ray 5.20.23.2
3ds Max 2022 | Arnold 5.3.2.6
OpenUSD 2.0 | Other 4.2.14 LTS
OpenUSD | Other
Blender
FBX
glTF
Maya
OBJ
3ds Max
OpenUSD
FBX SDK 2020.3
glTF 2.0
Other Files
SEAL_Delivery_Submarine_Game_Ready_textures.rar
Specifications
Publish Date July 06, 2026
Product ID 2589342
Polygons 14,741
Vertices 16,583
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
PBR
StemCell Certified
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3d_molier International
91507 Products | Contributor Since 2015
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Description

SEAL Delivery Submarine Game Ready is a three-dimensional model of a SEAL delivery submarine, a compact underwater vehicle designed for the covert transportation of special operations personnel and equipment during maritime missions.

The model features a streamlined hull, detailed propulsion components, navigation elements, seating positions for operators, realistic surface materials, and optimized geometry suitable for real-time rendering. Built as a game-ready asset, it is designed for efficient use in interactive applications while maintaining the recognizable appearance of a military underwater insertion craft.

For military simulations, naval warfare games, underwater exploration projects, defense training applications, maritime security visualizations, virtual reality experiences, game development, tactical mission scenarios, submarine operation simulations, special forces presentations, cinematic animations, educational content, ocean environment projects, and military technology showcases.

The model is optimized for use in game engines (Unreal Engine, Unity, and others) — for PC games, VR/AR projects.

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Features:

- Optimized polygon count suitable for real-time rendering in game engines.
- Accurate physical dimensions and scale.
- Clean UVs (with or without overlaps), maximized UV space utilization.
- PBR textures using Metallic/Roughness workflow.
- All textures and objects are properly named for easy integration.

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Textures Formats:
Geometry:
- Triangles: 28933
- Avarage Texel Density: 5.12 px/cm
- Number of texture sets: 2

Textures:
- 8 png (4096x4096)
- Dimensions 671,67 x 166,1 x H433,93cm
BaseColor
Normal (DirectX)
Roughness
Metallic
Ambient Occlusion (AO)


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(c) 3d_molier International

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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