2lb. Whey Protein Bottle

$79

Standard License | Upgrade License
Editorial Uses Only
Formats (6)
Free file format Conversions available
Native | 3ds Max 2015 | V-Ray 3.40
3ds Max 2015 | Default Scanline 3.4
3D Studio
Collada
Unreal
Unity
Other Files
Working_Label_Mask.rar Textures.rar
Specifications
Publish Date May 23, 2017
Product ID 1160146
Polygons 9,492
Vertices 9,532
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
TurboSquid Exclusive
member avatar
Alef itd
49 Products | Contributor Since 2012
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Description

It needed more than 40 hours to make 2 LB Protein bottle available in both working environments ( Specular / Diffuse / Glossiness and Metalic / Roughness / Albedo) and in several formats.

The Bottle is carefully measured and modeled in centimeters also 1 unit is cm, even Cap twist (screw) is correct dimension.

Model is watertight and Turbosmooth can be applied.

The scene is prepared for Vray Environment (DCC - Diffuse, Glossiness, Specular) and it is made of 3 main objects - Whey_Cap, Whey_Bottle, Whey_Label and the background model. The scene is lit with one HDRI Image which can be easily swapped with other HDRI Image.
.

Whey_Cap
Polys: 3722
Verts: 3726

Whey_Bottle
Polys: 5706
Verts: 5710

Whey_Label
Polys: 64
Verts: 96

All 3 models are having 4K textures (4096x4096) that can be easily scaled to 2K or 1K Textures and can be used on Real Time Engines such as Unity or Unreal or DCC such as Vray, Arnold etc.

4K PBR Textures (lossless .PNG)
AO
Albedo
Height
Metallic
Normal
Roughness

4K DCC Textures (losless .PNG)
Diffuse
Glossiness
Height (displacement)
IOR
Normal
Specular

2000 x 1000 32Bit HDRI Image

As a help, there is 8K PSD Template to download so you can see where Label UWV is positioned, diffuse layer and a metallic mask layer.

Please rate it, thanks

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