PREMA Racing Formula 2 Season 2017 3D model

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brands "dallara", "formula 2 racing", "pirelli" and "formula 1 racing", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Apr 20, 2017
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30
3DS
DXF 2010
Autodesk FBX
OBJ
DirectX

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3D Model Specifications
Product ID:1148803
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,336
Vertices:6,494
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2008
Currently sells 286 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brands "dallara", "formula 2 racing", "pirelli" and "formula 1 racing", is not affiliated with or endorsed by the original rights holders.

Description
Low-poly subdivision-ready PREMA Racing Formula 2 Season 2017 car (GP2/11) 3d model with PBR materials (Specular and Metallic workflows).

This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!

Polygons count: 6336
Vertices count: 6494

Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX binary uncompressed)
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