Ninja

$99

Standard License | Upgrade License
Formats (6)
Free file format Conversions available
Native | Softimage 2012 | mental ray
Maya 2011 | Maya Software
Lightwave 11.6 | Default Scanline
Other Textures
OBJ
FBX
Specifications
Publish Date October 19, 2013
Product ID 775246
Polygons 6,297
Vertices 6,395
Polygonal Quads Only
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
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ZIOGRAPHIC
8 Products | Contributor Since 2012
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Description

FEATURES
-----------------------
This ninja is basic style of a Japanese ninja.
Each for data in maya and softimage and Lightwave have been set up rig to be easy to make animation.

Maya and Softimage have rig controler.
In regards of Skelton(Joint) structure,
Softimage's hierarchical structure and Maya's hierarchical structure is same structure being aware of FBX.


Notice
-----------------------
- The Maya file is made of both quads and tris.

- Lightwave rig is make from 'Genoma'.
Genoma rig's name is reset when run 'update rig' in layout.


Each data maked by version as below
-----------------------
Autodesk Softimage 2012 SP1
Autodesk Maya 2011
Lightwave 11.6
FBX 2011
OBJ


Scale
-----------------------
1 Unit = 1 cm


Texture Contents
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// Map type
Diffuse, Ambient, Specular, Normal, Bump

// Texture size
- wear: 4096 x 4096
- skin + other: 2048 x 2048

// Texture format
Targa( .tga )


Mesh Info
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Quads : 9204

- body 5024
- band 80
- head 969
- eyeball 160
- eyelens 64

[Shape targets]
- face_eye_normal 969
- face_eye_close 969
- face_eye_angry 969

Triangles : 18408

Vertices : 9485


Include shape pattern as below.
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- Normal face
- Blink face
- Angry face


Thank you for seeing it till the last!

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