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Monster v1 Rigged 3D model

3D Model License: Standard    Upgrade License
Sep 10, 2020
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2017  |  V-Ray 3.6
3ds Max 2014  |  V-Ray 3.6
3D Studio
FBX
OBJ
Other Files
Monster_v1_ReadMe.rar
3D Model Specifications
56,192 Polygons
55,076 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1613697
96 Products
Since 2015
87
1

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This Monster is a high quality model. The model has a fully textured design that allows for close-up renders, and was originally modeled in 3ds Max 2017 and rendered with V-Ray.

Features:

-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Model is fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary just drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include the light rig, any backgrounds or scenes used in preview images.

File Formats:

- 3ds Max 2017 V-Ray
- OBJ
- FBX
- 3DS

Model is built to real-world scale

Units used: cm

File does not include the poses used in preview images.

The model has no animation keys set up, but can be easily animated with assigned morph targets and bips.

For return a mesh in begin position, you can use 'transform to zero' for controls.

Mesh polygons: 12926
Polygons Morph Target: 38778
Other polygons (bones, controls): 4488

Also you can download file for 3ds Max 2014.

Textures format:
- Monster_v1_Diffuse.png 8192x8192
- Monster_v1_Specular.png 8192x8192
- Monster_v1_Gloss.png 8192x8192
- Monster_v1_Diff_Amount.png 8192x8192
- Monster_v1_SSS_Color.png 8192x8192
- Monster_v1_Scatter_Color.png 8192x8192
- Monster_v1_Normal.png 8192x8192
- Monster_v1_Displace.png 8192x8192
For blood:
- Monster_v1_Blood_Mask.png 8192x8192
- Monster_v1_Bump.png 1024x1024


Warning: Depending on which software package you are using, the exchange formats (obj, 3DS and fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.


If you like this model please take some time to rate it.

Thank you!!!
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