Microsoft Surface Pro 4

$20

Standard License | Upgrade License
Editorial Uses Only
Formats (4)
Native | Blender 2.77a
OBJ
FBX
Collada
Specifications
Publish Date June 10, 2016
Product ID 1044994
Polygons 201,345
Vertices 208,125
Polygonal
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
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jetstream14
9 Products | Contributor Since 2013
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Description

This is my model of the Microsoft Surface Pro 4 both made and rendered in blender internal. It has a simple rig setup for an easy folding and retracting stand and clip on keyboard via the "child of" constraint.Change the keyboard color by the use of the texture tab (5 in all). Also change the light indicators of both the cap lock and Function (Fn) buttons via texture tab. All Textures are packed within the blend file and all paths are set to relative (Source reference images and render image previews are included). With a poly count (face count) of 201,345 (208,125 Verts) and an estimate render length of between 00:00:25 sec ~ 00:00:50 sec this is an excellent buy for the use in a film and/or game.

>Simple rig setup (Child of constraint for detachable keyboard )

>Poly count (face count) of 201,345 (208,125 Verts)

>Change the keyboard color by the use of the texture tab (5 in all).

>Change the light indicators of both the cap lock and Function (Fn) buttons via texture tab.

>All Textures are packed within the blend file and all paths are set to relative (Source reference images and render image previews are included)
>Estimate Render Time: 00:00:25 sec ~ 00:00:50 sec

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