Mercedes-Benz cl500 2007

$99

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Editorial Uses Only
Formats (4)
Free file format Conversions available
Native | 3ds Max 2010 | mental ray
FBX
3D Studio
OBJ
Specifications
Publish Date July 26, 2012
Product ID 684365
Polygons 41,183
Vertices 44,624
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
TurboSquid Exclusive
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vVladZz
12 Products | Contributor Since 2011
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Description

- This is the Mercedes-Benz cl500 2007 in the real world size
- Exterior is highly detailed, the model also contains a medium detailed interior
- Objects have names of that what represents, just like materials
- Objects that make wheels are grouped so you can easily manage them
- Each door were separated from the rest of the car body as one object and they have been optimized so you can easily open and close them using the rotation
- On the low poly model I put turbosmooth whose iterations visible only in rendering, you can increase the number of polygons as needed
- Geometry - Polygonal, 97% Quads, 3% Tris, 0% Ngons
- Scene contains four created lights (mr Area spot) which are assembled, one groupe of all objects that makes model and surface
- I used mental ray materials (car paint material and arch & design material), raytrace materials and standard materials
- For rendering I used mental ray, preset no gi hi
- On render settings global illumination and final gather are turned off
- Model is available in four file formats (max., fbx., 3ds., obj.)
- max. file format is native file format, with the model there are all the materials and textures that I used on it
- fbx., 3ds. and obj. file format of model is low poly, and for high poly model you just have to put some iterations on it, all materials and textures are included

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