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Soldier Blackwater Merc(1)

Apr 16, 2012
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2010  |  mental ray
3D Model Specifications
18,290 Polygons
18,172 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 650329
20 Products
Since 2010
2
2

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This high resolution photo-realistic Soldier is especially suited for use in video/films, general animation, and selected gaming engines. It was designed to provide the highest quality computer graphics for superlative visuals and performance.

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Info:

-Standard Low-poly mesh with specified poly count and turbosmooth
-Textures are 4096x4096 to 8192x8192 for maximum detail, can be easily altered to lower resolutions
-Image files are in jpg format
-Mental ray
-Sub Surface scattering shader applied
-standard area lighting
-Displacement maps for high polygon renders
-Turbo-smooth for extreme detail
-Sub-dermal maps also included and applied
-Rigged biped
-Includes eyes and cornea meshes and textures
-Everything seen in the scene is included
-lighting

                -----Poly Count-----Vertex Count-----

Head:             2003                   2064
Shirt:                  384                      409
Pants:                868                      894
Shoes:             999                     1032
Pack Set:         2238                     2275
Packet Set2:   5966                     5373
Vest:                3422                     3572
Glove:                582                      611
Active Body      1827                     1942
Shotgun          2735                     2782   
Stage                  764                      384
   
-----Textures-----

Each model group contains a diffuse, bump/normals and specular, other meshes may also include displacement, reflection, sub-dermal and epidermal. Each texture is in jpg format and range between either 4K and 8K texture resolution for high quality.

-----Rig-----

The Model is rigged with the basic biped skeleton which comes with an inbuilt pose for either figure or biped mode within max.

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The model stage is an optional addition, this feature is for artistic purposes. The stage can be deleted and the model can be used as an in game character. For any more questions please feel free to message me.
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