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Ultimate Human Spine with Pelvis and Os Sacrum

$49
or
Royalty Free License
- All Extended Uses
FORMATS
NATIVE
Cinema 4D R13  |  Advanced Render
ZBrush 4R3
3ds Max 2010  |  mental ray
3ds Max 2013  |  mental ray
OBJ
Collada 1.5
3D Model Specifications
563,126 Polygons
550,298 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 735523

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Since 2011
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Attribution

This model is the authorized derivation of the 'BodyParts3D/Anatomography' data of the anatomical web app by the same name.

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Very detailed mesh of a human spine from os occipitale to os sacrum.

The Bones and Parts of the Mesh are correctly termed (in Latin); you get the following (separate) meshes:


- Discus intervertebralis I
- Discus intervertebralis II
- Discus intervertebralis III
- Discus intervertebralis IV
- Discus intervertebralis IX
- Discus intervertebralis V
- Discus intervertebralis VI
- Discus intervertebralis VII
- Discus intervertebralis VIII
- Discus intervertebralis X
- Discus intervertebralis XI
- Discus intervertebralis XII
- Discus intervertebralis XIII
- Discus intervertebralis XIV
- Discus intervertebralis XIX
- Discus intervertebralis XV
- Discus intervertebralis XVI
- Discus intervertebralis XVII
- Discus intervertebralis XVIII
- Discus intervertebralis XX
- Discus intervertebralis XXI
- Discus intervertebralis XXII
- Discus intervertebralis XXIII
- Os occipitale
- Atlas
- Axis
- Vertebra cervicalis III
- Vertebra cervicalis IV
- Vertebra cervicalis V
- Vertebra cervicalis VI
- Vertebra cervicalis VII
- Vertebra thoracica I
- Vertebra thoracica II
- Vertebra thoracica III
- Vertebra thoracica IV
- Vertebra thoracica IX
- Vertebra thoracica V
- Vertebra thoracica VI
- Vertebra thoracica VII
- Vertebra thoracica VIII
- Vertebra thoracica X
- Vertebra thoracica XI
- Vertebra thoracica XII
- Vertebra lumbalis I
- Vertebra lumbalis I
- Vertebra lumbalis II
- Vertebra lumbalis III
- Vertebra lumbalis IV
- Vertebra lumbalis V
- Os sacrum
- Pelvis


Model-Textures come at 5000x5000 Pixels, each:

- Color
- Displace
- Normals
- Bump
- Ambient Occlusion


Other included Textures (for Background/Environment):

- Wood (tileable, 4192x3752 Pixel)
- Beton (tileable, 7296x5472 Pixel)
- Asphat (tileable, 3648x2736 Pixel)
- HDRI- Image (1600x1200 Pixel, 32-bit, greyscale)


Please rate :-)
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