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2017 Mercedes-Benz AMG GT-C Roadster

$199$159.20
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 9, 2016
CheckMate Pro Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1099289
Published:
Geometry:Polygonal Quads/Tris
Polygons:188,236
Vertices:205,475
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 296 products
Achievements:
Product Rating
Unrated
Description
High detailed 3D model of 2017 Mercedes-Benz AMG GT-C Roadster with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened, roof is deatachable
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 21 textures, which vary in resolution from 600x600px to 4096x5043px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 188,236 faces and 205,475 vertices
       MeshSmooth level 1: 703,044 faces and 732,790 vertices
       MeshSmooth level 2: 2,763,048 faces and 2,817,036 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 188,236 faces and 205,475 vertices
       medium: 703,044 faces and 732,790 vertices
       high: 2,763,048 faces and 2,817,036 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 188,236 faces and 205,475 vertices
       medium: 703,044 faces and 732,790 vertices
       high: 2,763,048 faces and 2,817,036 vertices

   - .3ds format (3 files included):
       low: 375,700 faces and 208,185 vertices
       medium: 1,406,088 faces and 744,288 vertices
       high: 5,526,096 faces and 2,890,941 vertices
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