M1 Helmet - Vietnam

$59

Standard License | Upgrade License
Editorial Uses Only
Formats (15)
Free file format Conversions available
Native | 3ds Max 2019 | Arnold 4.2.2.20
Blender 4.3 | Cycles Render
3ds Max 2019 | V-Ray 6.3
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
FBX
glTF
FBX 2019
Specifications
Publish Date July 22, 2007
Product ID 361927
Polygons 48,290
Vertices 49,708
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
StemCell Certified
TurboSquid Exclusive
member avatar
Gerzi 3D ART
232 Products | Contributor Since 2002
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Description

M1 Helmet - Vietnam

Revised : March. 2025

Highly detailed and accurate model an US Army M1 helmet a Mitchell pattern helmet cover

|| USAGE ||

The model is suitable for visualization, broadcast, high-res film close-ups, advertising, etc.
This model is suitable for Production and also games, cartoons, mods or any real time applications

|| GENERAL ||
Model is built to real-world scale (approx. lenght: 26.9cm, width=23.2cm, height: 18.9cm (10.6 inch x 19.1 inch x 7.4 inch)
Scene objects are organized by layers / groups / selection sets
Lights and cameras are included in the 3ds max 2019 VRay and Arnold version, in the Blender Version but not in FBX

NOTE: The model contains poles (more than 5 edges that converge to a single vertex.)

|| SPECS ||
This model 13 objects and a backplane
This model contains 48288 polygons (Quads) and 2 (Tris)

Polycount:

GEO_M1_Cover: 4045

GEO_M1_ Band: 784
GEO_M1_Helmet: 3944
GEO_M1_Helmet_Chinstap: 5526
GEO_M1_Liner: 1594
GEO_M1_Liner_Chinstrap: 2367

GEO_M1_Liner_Chinstrap_Fittings: 528

GEO_M1_Suspension_Webbing: 2998

GEO_M1_Sweatband: 4296

GEO_Nape_Strap: 1534

GEO_Washer_Liner_Suspension: 4590

GEO_Rivets: 2784

GEO_Male_Bust: 13192

GEO_Stage: 108

|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material

Blender -> Principled BSDF


The model contains 34 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
3 UV Sets for the Helm Parts and the Cover - PNG format 4096 x 4096 pixel resolution.
1 for the Bust - PNG format 4096 x 4096 pixel resolution.


Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular

*Opacity

All textures are handpainted.

| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering with post production in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.


Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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