// GENERAL \\ - Preview was rendered in Marmoset Toolbag 3.02 (scene is included); - All textures and Toolbag scene are saved only with FBX file; - Model in 3ds max scene without textures and materials; - PBR textures for game engines.
// SPECS \\ - (3Ds Max) Unit system is set to milimeters; - spec/gloss workflow.
- Polycount: gun: 9 430 tris front sight: 836 tris angled front foregrip: 354 tris flashlight: 1 239 tris holo sight: 1 862
total: 13 721 tris
// TEXTURES \\ Maps: Albedo, Spec, Gloss and Normal; Additional maps: ao, normal (clean), cavity, wear mask (for gun) and IDs (for flashlight and holo sight); Format: lossless 24 bit TGA; Resolutions: 4096x4096, 2048x2048 and 1024x1024.
// SPECIAL NOTES \\ - Product doesn't include textures from example preview image, include wear mask which used to create these color variations; - Product doesn't include a high poly model.