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It's a very high detailed photoreallistic Multi-Plier, Leatherman Skeletool CX.
You can use Max 2010~2014 for rendering with Maxwell render and V-Ray. You can also use FBX, OBJ, 3DS formats for Polygonal tools and 3DM, SAT, IGS for Nurbs modeler.
Notes for FBX format : 1. There are two version included (N-gons & Triangles mesh) 2. It's compatible with Maxwell material if you use FBX2013.3 version.
In .Max and .3DM file, there are the same named layers embeded. So if you need more subdivided mesh for some parts, you can easily replace them from original Nurbs model. In my case, I used 3DM->FBX->3dsMax converting process.
In max file, 4 dummy helper objects are animated, so just delete them at first frame if you wanna remove animation.
Objects / Polygon / Vertex count is (case of max2013 file) ;
Objects: 31 Verts: 125818 Faces: 97736
Camera setting and 7 bitmap textures and a HDRI(3200x1600) is included with Studio Lighting Setup.