I .Historic Summary.
The Karnak Temple Complex, commonly known as Karnak (/'k??r.næk/),[1] comprises a vast mix of temples, pylons, chapels, and other buildings near Luxor, Egypt. Construction at the complex began during the reign of Senusret I (reigned 1971–1926 BCE) in the Middle Kingdom (c.?2000–1700 BCE) and continued into the Ptolemaic Kingdom (305–30 BCE), although most of the extant buildings date from the New Kingdom. etc..(from Wikipedia).
II .Technical.
The Karnak is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2022 using Polygons and rendered with Arnold Render.
III .Specifications.
- 2 models. Separate castle and also the lanscape and castle all together.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.
-Reduce o eliminated grass if you want much less polygons count. Heavy scene.
IV File Formats.
Maya 2022 ; Blender ; OBJ (Multi Format) ; FBX (Multi Format) and 3dmax
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.
VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support.
Marc Mons, V.F.S., Barcelona, 2024.