Grenade Launcher 03 Black Generic All PBR Unity UE Textures

$34

Standard License | Upgrade License
Formats (17)
Free file format Conversions available
Native | Blender 3.6.5 | Cycles Render 3.6.5
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
Maya 2022 | Arnold 6.2
FBX
glTF
USDz
Collada
OBJ
FBX
Specifications
Publish Date April 25, 2024
Product ID 2220636
Polygons 12,501
Vertices 12,217
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Rigged
StemCell Certified
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Eight Vertex
428 Products | Contributor Since 2021
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Description

The Photorealistic 3D model of Grenade Launcher 03 Black Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs and Overlapped UVs.

-Models are rigged in both Blender and Maya

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

- Basecolor (4K) (2K) (1K)

- Diffuse (4K) (2K) (1K)

- Roughness (4K) (2K) (1K)

- Glossiness (4K) (2K) (1K)

- Metallic (4K) (2K) (1K)

-Height (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- AO (4K) (2K) (1K)

- NormalDirectX (4K) (2K) (1K)

- NormalOpenGl (4K) (2K) (1K)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)

- MetallicSmoothness (4K) (2K) (1K)

- SpecularSmoothness (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

- Basemap (4K) (2K) (1K)

- MaskMap (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

UE4 Packed

- Basecolor (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

- OcclusionRoughnessMetallic (4K) (2K) (1K)

Pistol

PolyCount Without Subdivision

Vertices - 12217

Faces - 12501

Tris - 23562

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Select Enhanced License

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