Great Wall of China

$69

Standard License | Upgrade License
Formats (5)
Free file format Conversions available
Native | Maya 2016 | mental ray 2016
3ds Max 2017 | Other 2017
Cinema 4D 2018 | Other 2018
FBX
OBJ
Previews
Specifications
Publish Date December 04, 2018
Product ID 1353084
Polygons 267,686
Vertices 259,428
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
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Marc Mons
2669 Products | Contributor Since 2009
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Description

I .Historic Summary.
The Great Wall of China is a series of fortifications made of stone, brick, tamped earth, wood, and other materials, generally built along an east-to-west line across the historical northern borders of China to protect the Chinese states and empires against the raids and invasions of the various nomadic groups of the Eurasian Steppe with an eye to expansion. Several walls were being built as early as the 7th century BC;[2] these, later joined together and made bigger and stronger, are collectively referred to as the Great Wall. Especially famous is the wall built in 220206 BC by Qin Shi Huang, the first Emperor of China. Little of that wall remains. The Great Wall has been rebuilt, maintained, and enhanced over various dynasties; the majority of the existing wall is from the Ming Dynasty (13681644).etc--(from Wikipedia).

II .Technical.
The Great Wall of China is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.

III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.

IV .File Formats.
Maya 2016 ; 3ds Max 2017 ; Cinema 4D 2018 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.

V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.

VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support.

Marc Mons, V.F.S., Barcelona, 2020.

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