Eyeball

$9.99

Standard License | Upgrade License
Formats (3)
Native | 3ds Max 2014 | mental ray
FBX
ZBrush
Previews
Other Files
skinplus.mi Apt-probe.hdr EyeBall_DM.psd EyeBall_TXTR.psd PupilMask.psd SubsurfaceMap.png
Specifications
Publish Date March 10, 2014
Product ID 806247
Polygons 12,434
Vertices 12,385
Polygonal
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
Animated
member avatar
viro2040
1 Products | Contributor Since 2008
Have questions? Chat with us now.

Description

Eyeball model created in zbrush. Rendered, rigged and animated in 3Ds Max 2014. Everything you need is included.

A morph target is used to dilate the eye. The eye is also parented to look at controller.

There is .ztl file for you edit the model to your liking and resolution.

I used the skin plus shader for the SSS.
You just need to place the included shader in c:\Program Files\Autodesk\3ds Max ????\nvidia\shaders_autoload\mentalray\include\

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Loading...