Hello, my dear Customer!
I am happy to present you GameReady House 10 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- House dimensions: 13.8x14.1x7.55m.
- Units used: Meters
- Native file format: Blender 2.82
---------------------------- USAGE: --------------------------------
- This model is suitable for use in mobile/PC game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
------------------------- TOPOLOGY: ----------------------------
Cottage model consist of 3 object:
- House_10: 5.876 tris.
- House_10_Details: 1.318 tris.
- House_10_Decals: 86 tris.
TOTAL: 7.280 tris.
Only Quads and Tris topology used.
--------------------------- MATERIALS:--------------------------
House Model use 3 materials total:
- House (House object)
- House_Details (Details object)
- House_Decals (Decals object)
- Blender 2.82 format use Cycles materials type (Principled shader)
- 3ds Max 2018 version use VRayMtl materials type.
- Cinema 4D R20 version use Default Scanline materials type.
- Maya 2019 version use Arnold material type.
- Unity 2018 version use both Standart Metallic and Specular materials type.
---------------------- TEXTURES and UV: ---------------------
- Model is completely UV-unwrapped. Textures pack use Atlas/Trim sheets layout. You can see all the textures and UV maps on the preview images.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
TEXEL DENSITY:
- House: 512px/m (2K resolution)
- Decals: 367px/m (1K resolution)
- Details: 715px/m (1K resolution)
TEXTURES:
- Base_Color.png - met/rough
- Metallic.png - met/rough
- Roughness.png - met/rough
- Diffuse.png - spec/glos
- Specular.png - spec/glos
- Glossiness.png - spec/glos
- Normal.png
- Height.png
- AO.png
- Opacity.png
- Emission.png
TOTAL: 29 textures in archive.
------------------------ DESCRIPTION: --------------------------
- There is a 3D model of House only!
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images).
- Atlas and trim sheet layout allows you to get maximum quality of the textures.
- You can easily find and swap any of the materials on the Atlas for your own.
- LowPoly model, that is perfect for even mobile game-dev.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are meters.
-------------------------------- NOTES: ----------------------------------
- The 'other' format on product page is .MTL format for .obj model.
Click on 'Gerhald3D' to the right side of the screen to see our other models. If you like it - rate it. Its very important for us :)
You will like it!
Gerhald3D.