Foosball Table - Bar Table Football Game with 22 Players PBR

$39

Formats (6)
Free file format Conversions available
Native | Blender 3.2 | Cycles Render 3.2
3ds Max 2022 | Arnold
USD
glTF 2.0
FBX 7.4
OBJ
Other Files
FoosballTable_Textures_PBR.zip
Specifications
Publish Date October 28, 2026
Product ID 2642234
Polygons 54,204
Vertices 27,994
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
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Description

Foosball Table: a high-detail bar foosball table of the classic game room at real-world size (1.50 x 1.14 x 0.98 m), 54,204 triangles.

Bar foosball table (original design; invented maker HEXWAVE GAMES): painted wooden cabinet with printed side and end art, printed pitch with lines, goal openings with goal boxes and ball trays, eight telescopic chrome rods with grips, caps and rubber bumpers, twenty-two players in two teams (red and blue) with shirts, shorts, heads and kicking feet, bead score counters at both ends, coin slot, four legs with stretchers and levellers, and the ball.

Details:
- Built piece by piece: cabinet with chrome corner guards, printed pitch, goals, eight rods with handles and 22 modelled players in two teams, bead score counters and coin box are separate parts.
- Blender file: the original PBR materials, exactly as rendered in the gallery: painted wood, printed pitch, chrome, rubber handles and painted players.
- 3ds Max, FBX, OBJ, glTF and USD: the same look baked into 1 unique 4096 px PBR texture sets on a non-overlapping UV: Base Color, Roughness, Metallic, Normal (OpenGL and DirectX), AO and packed ORM, plus Emission maps for the neon, screens and lit windows.
- Original design: the maker HEXWAVE GAMES, game names and song titles are invented; no real brand or trademark.
- 54,204 triangles, 27,994 vertices; one object; ground at z = 0, front facing -Y, metres, real-world size.
- Static prop at real-world size with the origin at the bottom centre on the floor and the front facing -Y. No rig, animation, LODs or collision meshes.

Part of the Game Room series: original pool, billiards, foosball, air hockey and jukebox pieces that match the Retro Arcade machines, all from the invented maker HEXWAVE GAMES.

Formats: Blender 3.2+ (native, procedural materials), 3ds Max 2022+ (Physical Material), FBX 7.4, glTF 2.0 binary (textures embedded), OBJ and USD (UsdPreviewSurface); the exchange formats use the baked texture sets. Maya and Cinema 4D users: import the included FBX or USD.

All renders shown were made in Blender Cycles with the included Blender file; no post-processing.

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