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Deer (Fur) Rigged Collection 3D

3D Model License: Standard    Upgrade License
Jul 16, 2018
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.20.02
Blender 2.79  |  Blender Render
FBX
OBJ
3D Model Specifications
37,724 Polygons
39,136 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1303613
87 Products
Since 2013
49
8

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High detailed photo realistic Deer (Fur) Rigged Collection 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included)
Cameras, lights and render settings are included in 3ds max file.

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FEATURES :

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- Non-native file (.blend, .fbx and .obj) come with only color map texture.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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TEXTURES FORMATS AND RESOLUTION :

- White Tailed Deer 2 (Fur) Rigged : Product ID : 1266831

Color Map.tga : 8192 x 8192
Normal Map.jpg : 8192 x 8192
Specular Map.jpg : 8192 x 8192
Fur Density.jpg : 8192 x 8192
HDRI : 5000 x 2500

- Gazelle (Fur) Rigged : Product ID : 1245136

Color Map.tga : 8192 x 8192
Normal Map.jpg : 8192 x 8192
Specular Map.jpg : 8192 x 8192
Fur Density.jpg : 8192 x 8192
HDRI : 1920 x 1080

- Deer (Fur) Rigged : Product ID : 1216947

Color Map.tif : 4096 x 4096
Diffuse Map : 4096 x 4096
Specular Map.jpeg : 4096 x 4096
Normal Map.jpeg : 4096 x 4096
Fur Density.jpeg : 4096 x 4096
HDRI : 2048 x 1024

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FILE FORMATS :

.Max 2016 V-Ray
.Blend (Blender 2.79 include only color map.tga texture. No render setup)
.Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)

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POLYCOUNTS :

* White Tailed Deer 2 (Fur) Rigged : .Max, .blend, .fbx, .obj :

(Total) Faces : 9,110
        Verts : 9,525

* Gazelle (Fur) Rigged : .Max, .blend, .fbx, .obj :

(Total) Faces : 9,638
        Verts : 10,056

* Deer (Fur) Rigged : .Max, .blend, .fbx, .obj :

(Total) Faces : 18,976
        Verts : 19,555

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HAIR AND FUR NOTES :

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
Easy to modifier hair for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual renders have been made on a machine based on a single i5 cpu with 8 gigs ram.
Non-native file (.blend, .fbx and .obj) come without fur.

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RIGGING NOTES :

3ds Max file comes with rig elements. The rig is bone based rigging system.
The rig come with spline (Shapes) controller with ik,fk system. Some control come with custom attributes like eye close and rib control.
The model come with standard rigged pose. (signature pose). The rig structure is fully stretchable.
Non-native file (.blend, .fbx and .obj) come without fur, Skeleton or rig.

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OTHER NOTES:

- White Tailed Deer and gazelle provided in signature rigging pose. The t-pose also included in separate .max file.
- The Deer (Fur) come with rigging pose.

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