David by Gian Lorenzo Bernini

$179

Standard License | Upgrade License
Editorial Uses Only
Formats (11)
Free file format Conversions available
Native | 3ds Max 2012 | V-Ray 2.3
3ds Max 2014 | V-Ray 3.0
ZBrush
FBX
OBJ
glTF
3ds Max
USDz
Specifications
Publish Date September 13, 2015
Product ID 960133
Polygons 151,380
Vertices 104,510
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
PBR
TurboSquid Exclusive
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RaveeCG
421 Products | Contributor Since 2010
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Description

3D Model David by Gian Lorenzo Bernini


V-Ray Material set up as V-Ray materials for marble shader.


Rendering was done in 3ds Max 2012 with V-Ray 2.3

4096 pixels and lower metal textures

Also you will find the .ztl file of the Model, if you want to decimate him.

I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer .

ZBrush 4R6

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