Cylinder Wall Light with Drilled Mounts and Hollow Cable Bridge

$5

Formats (4)
Native | Blender 5.2 | Cycles Render 5.2
glTF 2
OBJ
FBX 7.4
Specifications
Publish Date October 13, 2026
Product ID 2635490
Polygons 12,444
Vertices 11,180
Polygonal Ngons Used
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
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modelora
564 Products | Contributor Since 2026
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Description

Original Modelora Cylinder Wall Light with Drilled Mounts and Hollow Cable Bridge. Original uninstalled cylinder wall fitting with a hollow brushed-metal body, two separate optical retaining rims, two seated opaque opal end diffusers and rubber gaskets, eight rim fixings, and a black rear mounting plate with four actual empty fixing bores. Two attached support arms with embedded fixing stems and a hollow mounting bridge connect the housing to the plate. The central rear entry, bridge and housing rear-wall bore form an actual open cable route with a separate rear sealing collar. Static visualization; wall, installed anchors, mains lead, internal wiring, lamp or driver, light emission, photometric data, animation, voltage, wattage and certified ingress/weather or electrical rating are not included. Local origin is the lowest fitting edge; place the asset on a wall, rather than on a floor.

Measured overall dimensions including projecting fittings: 0.174 x 0.166 x 0.300 metres (X x Y x Z in Blender).
Native scene: 32 separate mesh objects, 11180 vertices, 12444 polygons and 22284 triangles; 5 materials. Applied bevels, named components and assembly hierarchy.

Includes Blender 5.2 native source, FBX, OBJ with MTL, and self-contained GLB. Original PNG base-colour, roughness and normal maps (metal 1024 px, wood 2048 px where applicable). Metric real-world scale: 1 unit = 1 metre. Shared/tiled UVs; no unique lightmap atlas. Source textures are packed; FBX and GLB textures are embedded. Keep the supplied relative folders together for OBJ. In Blender, set OBJ roughness/normal images to Non-Color and use the documented Normal Map strength, or run the optional included setup helper after importing. BLEND and GLB preserve these roles directly.

All four formats were independently reopened and checked in Blender 5.2.1 LTS, including scale, part retention, geometry, UVs and texture dependencies. All gallery images are actual renders of the included asset. No animation, rig, LODs, collisions or render-studio objects. This is a visualization asset, not a fabrication specification. Modelora original generic design.

Presentation includes seven studio views, an actual UV overview and twelve rotation angles. The 360-degree images show this fixed pose from twelve angles. Original Modelora geometry and surface textures; no external 3D mesh or manufacturer CAD file was imported.

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