??? Covered Picnic Area / Park Gazebo Description
This is a detailed, real-world scale 3D model of a Covered Picnic Area, featuring a classic wooden picnic bench and a gazebo-style metal roof structure. This model is perfect for adding realism to park scenes, outdoor dining areas, gardens, and general environmental design.
Key Features:
- Real-World Scale: Modeled precisely to standard dimensions for picnic areas.Unit System: 1 unit = 1 centimeter (cm).
- World Origin Placement: Centered at the world origin (0,0,0).
- High-Resolution Textures: Includes dedicated 4K PBR texture sets for high visual fidelity on both main components. All textures and materials are included.
- Modular Meshes: The model is separated into two logical, distinct meshes:Picnic Bench (Bench Mesh)Roof Structure (Roof Mesh)
- Level of Detail (LOD) Included: Both the Bench and Roof meshes are optimized for performance with three distinct LOD levels:LOD 0: 100% of the original polygon count (High Detail for close-ups).LOD 1: Reduced to approximately 60% of the original polygon count (Medium Detail).LOD 2: Reduced to approximately 30% of the original polygon count (Low Detail for distant views).
Mesh Topology (LOD 0 Detail):
- Bench (Picnic Bench Mesh):
- Polygons: 1548 Poly
- Vertices: 1584 Verts
- Texture Resolution: 4K (4096x4096)
- Roof (Roof Structure Mesh):
- Polygons: 3577 Poly
- Vertices: 3485 Verts
- Texture Resolution: 4K (4096x4096)
Software Used:
- Modeling and scene setup in 3ds Max.
- Texturing optimized with Substance Painter.
- Preview renders generated using Marmoset Toolbag 4/5.
This highly detailed, optimized, and textured model is ideal for architectural visualization (ArchViz), landscape design, and adding realism to game environments.