1993 Chevrolet Camaro

$89

GM License - Official Licensed Product
Formats (2)
Free file format Conversions available
Native | 3ds Max 2010 | V-Ray 2.00.03
3D Studio
Specifications
Publish Date December 04, 2020
Product ID 1659467
Polygons 17,305
Vertices 18,491
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
TurboSquid Exclusive
member avatar
3dmodpavel84
209 Products | Contributor Since 2011
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Description

Hello.
I would present 3d model of legendary '93-97 Chevrolet Camaro.
The model was created in 3ds Studio Max 2010 and converted to 3ds. Materials of the model are combined of vray & standart materials and joined to multi-material.
Here are 2 ZIP-archives. The first archive includes original *2010.max file and diffuse and displasment (bump) textures for vray rendering. The second archive includes *.3ds file with same diffuse and displasment (bump) textures with autoexported materials.
Map "body_mask30th.jpg" is included in each archive. You may use it to make the color of the "30th anniversary" style by varying the material ID1 "body" (example in the image) and change ID bumper diffuser to "1". The count of color combinations is very, very, very much.
3d model consists of midpoly model divided by body, doors, bonnet, liftgate, front_LicPlate and wheels. Sharp edges are provided by smothgroupe. Doors, bonnet, liftgate? front_LicPlate and wheels link to body and they realistic open/rotate/move if you choose rotation by local. You may hide the front_livPlate.
Model does not include any backgrounds, lights or scenes used in preview images.

Real world size (system units - mm).

Model consists of (vertices/faces):
Body: 10347/9435
DoorL: 842/803
DoorR: 793/764
Bonnet: 811/770
Liftgate: 965/882
Front_LicPlate: 121/115
Wheels: 1153/1134 x4

Textures used:
Lakerem.jpg (512x347) - for imitation reflection;
Camaro_Lights.jpg (1024x1024) - bump map of lights;
dash.jpg (2048x2048) - diffuse map of instrumental panel, heating and radio control, and other switchers.
Motor.jpg (2048x2048) - diffuse map of motor area;
rim.jpg (512x512) - diffuse map of rim;
rim_mask.jpg (512x512) - mask for diffuse map;
tyreL.jpg/tyreR.jpg (3030x924) - bump maps of tyre (the tyres are asymmetric);
Camaro seats.png (2048x2048) - displasment map of seats;
emblem.jpg (86x216) - diffuse map of camaro emblem;
Heating.jpg (2048x2048) - mask map of defogger rear glass;
body_mask30th.jpg (4095x4095) - mask of "the 30th anniversary" style color;
A65P32.jpg (500x259) - diffuse map of licence plate.

Thanks for your interest.
3dmodpavel84

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