Cartoon Penguin Rigged with Human IK in Maya

Free

Formats (1)
Maya 2022.4 | Arnold 5.0.0.4
Specifications
Publish Date November 03, 2022
Product ID 1982604
Polygons 19,707
Vertices 19,807
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
TurboSquid Exclusive
member avatar
Dannan
375 Products | Contributor Since 2010
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Description

  1. This is a stylized or cartoon penguin I created for an animation project.
  2. The body is rigged with Human IK in Maya so you can very easily retarget mocap onto it
  3. The Face(beak, Eyes and Tongue) are riggied with a custom rig
  4. The rig uses a jiggle deformer to allow the bottom part of the penguin to bounce during animation. i have included screen grabs to show the weight painting of the jiggle weights
  5. The model comes with one texture for the body. The texture has lighting and occluded data baked into it. All other parts are textured with a material or a ramp shader.
  6. Let me know if it works out for you

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