Cartoon Donkey Rigged

$16

Standard License | Upgrade License
Formats (6)
Native | 3ds Max 8 | mental ray
3D Studio
OBJ
STL
FBX
Unity
Specifications
Publish Date March 08, 2017
Product ID 1134629
Polygons 11,560
Vertices 5,793
Polygonal
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
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Description

Low poly of a cartoon donkey rigged.

In 3D Studio Max version (native file) :
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the model is rigged ( pelvis spine neck head mouth legs feets arms tail ears).
Some morphing target are added for facial expression

- the main scene comes with Mental Ray materials as the presentation picture #1,
- A second scene comes with standard materials .
The model is finely skined, the mesh is clean and Quad topologie, very easy to anime, and perfect for game.

Textures are hand made and wide enough for a close view.

Note than textures are included into each archive

Important : The model is RIGGED too For FBX and Unity

***Important: *** The exchanges formats (3ds, obj, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
Exchange formats are quad topologie too.


Textures materials are included into each archive

eye balls, hairs and teeth are separate object. Hairs are real mesh 32000 polygons

the modele is PRINT READY size in cm : 4,8 x 11,1 x 10,7

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  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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