Basic Hand Rigged

$99

Standard License | Upgrade License
Formats (5)
Free file format Conversions available
Native | 3ds Max 2014 | Default Scanline 2014
Maya 2014 | Default Scanline 2014
ZBrush
FBX
Other Textures
Specifications
Publish Date October 24, 2013
Product ID 776229
Polygons 1,025
Vertices 1,031
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
TurboSquid Exclusive
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Unigame Studio
11 Products | Contributor Since 2013
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Description

..........:::::::::::::::: BASIC HAND RIGGED PACKAGE::::::::::::::::..........

• Zbrush Hi Poly Package supported with Rigged LowPoly Model .
• Please read ' Hand_Instruction.txt ' file to learn about how to transfer HiPoly Details into your own posing models.

Thanks.



..........:::::::::::::::: FEATURES ::::::::::::::::..........

• Zbrush Hi Poly with ultra details
• Full Poly Paint , so you guys could re-export texture up to 8192 x 8192 or higher if you need .
• Include 5 Popular Posing Hand separated into each layer for easier using
• Very clean topology and geometry with only quad polygons
• Rigged ready for animation
• Included LowPoly Package with High Res Textures up to 4096 x 4096



..........:::::::::::::::: PACKAGE INCLUDE::::::::::::::::..........

• Hand_Rigged.max
• Hand_Rigged.ma
• Hand_Rigged.fbx

• Hand_Zbrush.ZTL
• Hand_Instruction.txt

• Hand_Diffuse.jpg
• Hand_Normal.jpg
• Hand_Specular.jpg
• Hand_Bump.jpg
• Hand_Displacement.jpg
• Hand_Subdermal.jpg
• Hand_SSS.jpg
• Hand_Cavity.jpg

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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