Alien Shrimp Parasite Creature PBR

$79

Standard License | Upgrade License
Formats (15)
Free file format Conversions available
Native | Blender 4.1.1 | Cycles Render 2024
Blender 4.1.1 | Cycles Render 2024
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
Unreal
Unity
OBJ
FBX
Specifications
Publish Date August 08, 2024
Product ID 2265466
Polygons 4,886
Vertices 4,846
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
TurboSquid Exclusive
member avatar
Cordy
1886 Products | Contributor Since 2016
Have questions? Chat with us now.

Description

Stylized high detailed Alien Shrimp Parasite Creature 3D Model with high resolution textures and PBR maps.

8192x8192 .png textures with super high detailed materials included!
The model has clean topology and it is good in any iteration of smoothing/subdiv.

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 4;

Blender 4.1.1 version file with EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- The units of measurement during the creation process were meters.
- Clean and optimized topology is used for maximum polygon efficiency.

- No Subdivision Polycount: 4886 poly / 4846 verts;

- Subdivision Level 1 Polycount: 19.436 poly / 19.450 verts;


- Each part of the mesh can be changed, removed, separated or joined.

- The model is ready for the rigging. This model is not rigged or animated.

Rigged version of this asset is also available: Rigged Alien Shrimp Parasite Creature PBR


- The mesh has fully unwrapped UVs.
- The model consists of 3 objects, has 2 PBR materials, clear UVs, textures and maps.

Objects are: Body, Eye, Sclera;

Materials are: Body, Eye;

The Sclera mesh is the outer shell of the eye. It can be removed if you don't want to use opacity or transmission maps in your project. Sclera makes eyes deeper and more volumetric.

- There are two models in the archives: posed and simple. Simple one is T-posed model. Use it to rig the model.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: Base Color, Metallic, Normal (OpenGL), Roughness, AO, Opacity and Transmission maps.

All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
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Scene render used free hdri maps and backgrounds from the Poly Haven (not included).
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Best regards,
Cordy

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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