Alien Manic Spaceship

$20

Formats (3)
Native | Unity 2023 | Other
FBX
glTF
Other Files
AlienManiacShip_Emission.png AlienManiacShip_Roughness.png AlienManiacShip_Metallic.png AlienManiacShip_Armor_BaseColor.png AlienManiacShip_Armor_Emission.png AlienManiacShip_Normal.png AlienManiacShip_BaseColor.png AlienManiacShip_Armor_Metallic.png AlienManiacShip_MetallicSmoothness.png AlienManiacShip_Armor_MetallicSmoothness.png
Specifications
Publish Date November 14, 2026
Product ID 2652024
Polygons 10,972
Vertices 10,972
Polygonal Tris Only
Textures
Materials
Unknown Unwrapped UVs
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wakashi
2 Products | Contributor Since 2026
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Description

Number of textures:
8 (Base Color, Emission and Metallic/Smoothness for each of the 2 skins, a shared Normal map, and a small glow sprite for the effects)

Texture dimensions:
2048 x 2048 (the glow sprite is 128 x 128)

Polygon count of Alien Maniac Ship:
10,972 triangles

Minimum polygon count:
10,972 triangles

Maximum polygon count:
10,972 triangles

Number of meshes/prefabs:
1 mesh (one FBX) and 2 prefabs (the ship and its armor skin), plus a laser bolt prefab used by the demo scene

Rigging:
No

Animation count:
0 animation clips. The engine exhaust is made of particle systems, driven by the included script (ShipThrusters).

Animation type list:
None (particle effects only)

UV mapping:
Yes (one non-overlapping UV set, shared by both skins)

LOD information:
1 level (no LODs)

Types of materials and texture maps:
2 PBR materials (Metallic workflow) with an included shader: URP Lit lighting in URP, Standard lighting in the Built-in Render Pipeline. Maps: Base Color (Albedo), Normal, Metallic/Smoothness, Emission. 2 unlit effect materials (additive and alpha blended) for the thrusters, and 1 for the demo's laser bolts.

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